Do Npc Take Bonus Confusion Dmg Gw2

This article is about how damage is defined. For how damage is calculated, see Damage calculation.
'Damage' redirects here. For tactical role fulfilled by player characters, see Team roles#Damage.

With any condition build, bleed stacking and application is your first priority. #2: Confusion is king in PVP, and nearly useless in PVE. In PVP your enemies are firing off attacks left and right as fast as they can, so confusion damage can really stack up. The issue with having the same behavior in GW2 is that any skill, including an autoattack, triggers confusion. Backfire only worked on skills classified as spells - it was never 'do nothing, or take tons of damage,' but 'only autoattack or use non-spell skills, or take tons of damage'. Guild Wars 2 Performance Test CPU Upgrade Benchmarks (Haswell - Coffee Lake Comparison) Build Just yesterday I upgraded my PC's CPU (and RAM) to take on more workstation type tasks, but I was excited to see what it could do for my GW2 experience as well. Your favorite NPC in game? VoD - Developer response. Something that i always loved about GW2 is the dialogue between npc's. Even after 3.5 years i still run in to npc i never hard before and i stop and listen to what they have to say. Some of them i want to strangle, like the two guys in Auric Basin at the waypoint in the middle who just. The target's ability to resist this damage. Bonuses on both sides. An attacker may have bonuses that augment the damage and the target may have bonuses that reduce the damage. The term damage source refers to each minus number that pops up when you take damage. See Damage calculation for a more detailed description.

Note: This article is geared towards new players.
Please keep its contents to those which new players can reasonably understand and use.
Damage in Guild Wars results from actions taken by attackers that subtract a portion of a target's health. This definition includes many attacks or skills (including spells) but does not include health degeneration, life stealing, sacrifice, or direct health loss caused by skills such as Infuse Health, Flesh of My Flesh, or Illusion of Weakness.

When an attacker attempts to damage a target, the following is factored in:

  • The damage type, such as fire or blunt. The amount of damage done may vary due to the target's armor rating and resistances to that specific damage type.
  • The attacker's ability to inflict the damage.
  • The target's ability to resist this damage.
  • Bonuses on both sides. An attacker may have bonuses that augment the damage and the target may have bonuses that reduce the damage.

The term damage source refers to each minus number that pops up when you take damage.

See Damage calculation for a more detailed description.

Notes[edit]

  • Frenzied Defense, Frenzy, and Primal Rage double damage dealt to the user.
  • Skills with descriptions that state '<number> damage' or '+<number> damage' deal armor-ignoring damage.

Related articles[edit]

  • Area of effect / Point blank area of effect
The Guild Wars 2 Wiki has an article on Damage.
Builds(edit)
Type General team roles Example builds Hero team builds
DamageSpiker • NukerBloodspike • Bomber • Dagger spammer • Touch ranger • Starburster • TrapperDiscordway
PressureLinebackBarrager • Beast master • Cripshot Ranger • Pressure Ranger
SupportHealer • ProtectionBattery • Bonder • Flag runner • Hybrid monk • Imbagon • Infuser • OrdersSabway
ControlShutdown • TankHexway • Minion master • Perma • Spirit spammerMesmer Midline
UtilityCaller • ToolboxGimmick • Balanced • -Way
Guide to making a build • Category
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Strike Mission: Whisper of Jormag

Levels
80
Type
Strike Mission
Area
Whispering Depths
(Bjora Marches)
API
API


Loading screen

WARNING: Entering this Strike Mission will reveal key plot points of the 'Shadow in the Ice' story.
Gather your allies and relive the battle against the Ice Dragon's most persuasive servant yet. Deep under the mountains of the Bjora Marches, a whisper awaits.

— In-game description

Strike Mission: Whisper of Jormag is the fifth Strike Mission introduced into the game.

  • 4Walkthrough
  • 5NPCs

Getting there[edit]

  • The portal for entering the strike mission is located in the southwest edge of Bjora Marches. The option to join a public instance is currently available. Players will be put into a new instance with up to 10 other players. If a public mission starts with fewer than 10 players, it will be locked down and no more players will be able to join.

Objectives[edit]

  • Speak to the Raven shaman to begin the Strike Mission.
  • Draw out the Whisper of Jormag.
  • Defeat the Whisper of Jormag.
    • Whisper of Jormag
    • Strike Mission ends in: 10:00
    • Silver rewards disappear in: 5:00
    • Gold rewards disappear in: 3:00
  • Strike Mission complete!
  • Mission closes in: 2:00
  • Bonus rewards obtained: x/2

Rewards[edit]

Walkthrough[edit]

Condi cleanse is not required for this fight but a fast, mobile healer is generally advised, especially for PUG groups as, particularly inexperienced, players are likely to go down all around the arena due to the need to split at various times during the fight.

Provided players have stacked up on Essence of Valor before the fight, players do not need personal breakbar damage. Periodically, the boss will summon a blizzard and a breakbar will appear, which ends the blizzard and stuns the boss when broken. It's highly beneficial to break this bar, however it can be broken easily using the essence manipulation special skill that appears at this time.

Phases[edit]

100%

At the beginning of the fight and periodically throughout, the boss will launch the squad into the air. The boss will then ground-target an attack on the spots from where everyone was launched. All squad members should engage their gliders to land in a new place and entirely avoid the damage.

Also periodically, the boss will target all players for bombardment from the air by icicles. Each player will be marked by a red circle. The icicle attack is a modest AOE that, on it's own, the player can dodge or simply eat, however if players are hit by overlapping AOE from several in the squad it can cause significant damage. As players are normally stacked just outside the boss's hitbox when this attack happens, it is important players separate, normally to the edge of the arena, to avoid overlapping their circles.

From time to time, green circles will appear with yellow arrows above. These will get smaller until they disappear. At least 4 players should try to be in a circle when it disappears or all members of squad will take damage. Each player in the circle, up to 4, reduces the damage by 25%.

75% - Doppleganger Reflection #1

Below 75% the boss begins using a new 'chains' attack. Randomly 3 players will be selected. A small timer will appear over their head and the purplish outline of a chain will connect them to the boss. Roughly 2-3 seconds later the chains will materialize. These chains will cause severe damage to any players passing through them. It is extremely important that any players with the chains only move backwards and forwards and not side to side, as they can inadvertently pass through squadmates and kill them. Likewise, melee needs to be extremely aware of this mechanic. All 3 chains are attached to the boss and if melee is inside the boss's character model, the melee can receive damage from all 3 chains. This will likely both down and defeat the player within a second. If someone with a chain sees a downed player lying in his chain, in contrast to the normal rule, he should try to move slightly left or right to avoid damaging the downed player but only if he can do so safely without hitting other players.

Note: The boss will also continue performing its 'launch' attack while people are chained. The chained players need to be careful to glide to safety while not moving far from left to right.

The chains are very obviously telegraphed and not difficult to avoid provided everyone is paying attention (especially those that get the chains).

25% - Doppleganger Reflection #2

Below 25%, the boss begins using a couple new attacks in addition to the previous attacks.

The first is an arc attack that covers roughly 50% of the platform. This doesn't do too much damage and you can consider eating it if you're low on energy for dodges.

The second new attack is a barrage of slow-rolling 'orbs' that start from the boss and roll to the edge of the arena. The start of this attack is indicated by large red arrows with yellow borders radiating out from the boss in roughly a 120 degree arc. These orbs do significant AOE damage if they impact a player. If players stay near the boss and are hit by several of these exploding orbs, detonated by themselves or other players,they can be seriously damaged, even instantly downed. So, as with the icicles, it is advisable players move to the edge of the area when the red arrows appear, where the orbs are easily avoided, before returning to just outside the boss's hitbox after they are gone.

Do Npc Take Bonus Confusion Dmg Gw2

NPCs[edit]

Allies[edit]

Foes[edit]

Gw2

Objects[edit]

Do Npc Take Bonus Confusion Dmg Gw2 2017

Dialogue[edit]

Raven Shaman Hallveig: Thanks for the assistance, Commander. Is your squad ready to go?
If public:
(Advancing will lock your party and prevent any other players from joining the Strike Mission.)
Let's do this.
We're still waiting for more people to show up.

Related achievements[edit]

  • Shadow in the Ice: Legendary Whisper of Jormag — Defeat the Whisper of Jormag in the Strike Mission. (10)
  • Shadow in the Ice: Reflections in the Ice — Defeat your frozen clone in 10 seconds or less in the Whisper of JormagStrike Mission. (5)
  • Shadow in the Ice: Slither-less — Complete the Whisper of JormagStrike Mission without triggering Slithering Rime explosions. (5)
  • Shadow in the Ice: Vortex, Interrupted — Interrupt the Whisper of Jormag's Frigid Vortex 5 times in one encounter. (10)
Do npc take bonus confusion dmg gw2 2017

Do Npc Take Bonus Confusion Dmg Gw2 Game

Shiverpeaks Pass • Voice of the Fallen and Claw of the Fallen • Fraenir of Jormag • Boneskinner • Whisper of Jormag
Wintersday
Secret Lair of the Snowmen(temporary)
AreasEast:Aberrant Forest • Asgeir's Legacy • Darkrime Delves • Fallen Mountains • Fallen Ruins • Frozen Pass • Jora's Keep • Raven Sanctum • Ravenfrost Caverns • Southern Mountains • Svanir Plateau
West:Boreal Pass • Cerulean Hollows • Eaglewatch Rise • Forest of a Thousand Voices • Fractured Lake • Frigid Dunes • Frostborn Cascades • Ice Spire Peaks • Raven Ruins • Rime Glen • Spirits' Refuge • Whispering Depths
Mastery InsightsEast:Aberrant Forest • Asgeir's Legacy • Fallen Mountain Overlook • Ravenfrost Caverns • West:Drakkar's Lair • Frozen Waterfall • The Lost Kodan Ship
AchievementsEast:Bjora Marches Historian • East Bjora Marches Treasure Hunter • Essence Looter • Hunting Champions • Luminary • Mysteries of the Raven Sanctum • The Hunger • More...
West:A Hunger for Knowledge • Bringing Light to the Darkness • Idolatry • Koda Be Praised • Luminiferous • Shadows Creep • DailiesMore...
Meta eventsEast:Storms of Winter • West:Champion of the Ice Dragon • The Eagle Shrine • The Ox Shrine • The Wolverine Shrine
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