Nov 02, 2015 Myriad is one such ability. Whenever a creature with myriad attacks, for each opponent other than the defending player, you get a token copy of that creature to attack that opponent or a planeswalker that opponent controls. No more agonizing over which opponent to attack. Just get them all! Hints to Increase Your Damage. Weapons: Some weapons lacking a special have a 9% damage boost. One of them is the Frogzard Sword. Go to ballyhoo and open the magic chest. After watching the ad, open the rare shop. You will have a 50% chance to get the offensive test armor and a 50% chance to get the defensive test armor. The sword/staff. Dec 23, 2008 Does your attack level affect how often you hit with Range on Runescape? I'm training to be a tank, and was wondering if having a high attack affects the accuracy of range, or does it just fall down to the range level?
Hi, Does anyone know how chaos damage nodes affect poison? I am aware that damage over time nodes and nodes like Fatal Toxins that specifically states it increases poison damage by '100%' affects poison. What I was wondering is if say 20% Chaos damage nodes will increase the poison damage amount. Also if this is true, then say I am running a fire spell being converted to chaos. If I grab Chaos damage the spell will get scaled according. Since the poison is 10% of the chaos damage, does the Chaos damage node also affect the poison aftewards? Example: My Flameblast hit for 1000 chaos damage My Poison would hit for 100 , 10% of the 1000 The poison is scaled from 20% increased chaos damage so now it does 120? And with Fatal Toxins 240? I am just curious, because if this is true the Chaos nodes would make poison and chaos spells kind of double dip right? | Posted by Paragon1 on Jan 27, 2016, 1:12:22 PM |
double dip =D pure chaos nodes would increase the initial hit which increases the damage of the poison which is then scaled again by the chaos damage. this is exactly why people are calling poison op right now. because holy shit the double dips is nuts. its not even really the nodes on the tree that are the issue but rather void manipulation and wither.. since they generate rather massive multipliers on the degen. just keep in mind that poison is going to get shafted next league because of this so dont hold on to you build too much. it will get a major rework Last edited by Saltychipmunk on Jan 27, 2016, 1:19:08 PM | Posted by Saltychipmunk on Jan 27, 2016, 1:17:24 PM |
Yes, chaos damage increases apply to poison, and yes, it will 'double dip' (just like fire/elemental damage and ignite). The only thing that's incorrect in your post is that in your final scenario the poison dps would be 220, not 240, as all damage increases stack additively. Have you done something awesome with Sire of Shards? PM me and tell me all about it! | Posted by viperesque on Jan 27, 2016, 1:19:09 PM |
' Yea ok thats how it seemed like it would work. And yea thats nuts. Yea I don't play builds usually more then league so that will work out. Thanks for the advice, very much appreciated. | Posted by Paragon1 on Jan 27, 2016, 1:29:14 PM |
Sorry just one more question. If consuming dark makes all chaos damage poison at 10% and can stack. My question is , wouldn't it still be better to run a Poison gem, as it poisons enemies and increases the poison damage by another 120 % also? | Posted by Paragon1 on Jan 27, 2016, 1:41:32 PM |
Depends on what Supports you have available to replace it with. Void Manipulation is a far stronger multiplier by virtue of applying multiplicatively, to both the initial Hit and the Poison. 120% Increased Damage to only the Poison simply can't match up to that. | Posted by on Jan 27, 2016, 1:45:36 PM |
' No it wouldnt be void, I think choice is between added Chaos gem and Poison Gem. | Posted by Paragon1 on Jan 27, 2016, 1:57:37 PM |
ACD equates to ~35% more Hit Damage (less if you have additional +Damage). Poison Damage isn't going to change a whole lot, it might drop a tiny bit, but the notably improved initial Hit is probably going to be good. More one-shot potential. | Posted by on Jan 27, 2016, 2:04:28 PM |
' Yea this build im working on is little wierd lol, but I havn't seen any other builds quite like it, although Iv seen some builds using similiar setups, just different skills. its working quite well so far and very fun. | Posted by Paragon1 on Jan 27, 2016, 3:29:28 PM |
Void Manipulation would apply the elemental damage penalty to the converted fire-to-chaos damage. But with sufficient damage increases, that's much smaller than it looks. | Posted by Zakon3 on Jan 28, 2016, 4:54:32 AM |